AMD's RDNA 4 GPUs are about efficiency in terms of performance and price_ 'We know where gamers buy
Published: January 01, 0001
AMD's David McAfee and Frank Azor have explained , and also spent a bit more time with us talking about its new "gamer-first" graphics card architecture. And that means making sure the cards are designed efficiently from both a performance-per-watt and manufacturing point of view.
"We've been working a lot in the architecture to drive efficiency," McAfee tells us backstage after the AMD keynote. "We know where gamers buy products; it's well below that $1,000 price point. And we are aiming for a card that delivers outstanding performance where most gamers are buying their cards today. And that's not $1,000 plus, that's well, well below that."
"I would say the second priority—that will be very clear when we show you more details about the product—is every part of the architecture is designed for efficiency. And efficiency is a really broad word. I'm not necessarily talking about performance [[link]] per watt. I'm sure performance per watt is part of that, but it's also about making sure that the manufacturing process, the design decisions, like all of that, is incredibly cost optimized to deliver the best value to the end user."
"Because, you know, the opposite sometimes has been true. We've been doing what we think we need to do, and maybe we didn't listen as much to the market as we should have. And, you know, third time's charm... This is kind of the fourth time."
: We're on the ground in sunny Las [[link]] Vegas covering all the latest announcements from some of the biggest names in tech, including Nvidia, AMD, Intel, Asus, Razer, MSI and more.
There are other things AMD is aiming to do with this generation, including making it easier to compare where its cards match up against the competition. This is the reasoning behind the new RX 9070 nomenclature, something requested by AMD's retail partners:
"Try to make it easier for them to be able to shop us versus the competition," says Azor, listing ways it's created the new RDNA 4 range. "Don't use ambiguity and confusion as a tool. Try to solve that, instead of using it and hoping that that's going to work in your favor. So we're really trying to listen to the feedback and apply it in this generation."
AMD is talking a good game so far, and if it can create a mass-market, affordable GPU that punches a little above its weight then it could have some meaningful impact on its market share. But it's still going to be a little while until we find out the full details.
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