Doom_ The Dark Ages is out in just 4 months, with 'a grounded combat system with an emphasis on powe

DOOM: The Dark Ages | Developer_Direct 2025 (4K) | Coming May 15, 2025 - YouTube DOOM: The Dark Ages | Developer_Direct 2025 (4K) | Coming May 15, 2025 - YouTube
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We're not doomed to fight the endless hordes of hell quite yet, but it's going to be happening a whole lot sooner than you might've expected. id Software announced during today's Xbox Developer Direct that Doom: [[link]] The Dark Ages is nearly finished and just four months out from release: it's landing on May 15, 2025.

Martin suggested that The Dark Ages will be something of a "return to form" in terms of classic '90s Doom, with seemingly an increased focus on dodging between enemy attacks while staying grounded.

"In Doom Eternal you felt like a fighter jet. In Doom: The Dark Ages, you'll be an iron tank: Heavy, strong, but still [[link]] fast," Martin said. "A grounded combat system with an emphasis on power over the acrobatics of Doom Eternal, and a balance between enemy projectiles and player movement speed that makes strafing to aim viable again, just like in the classic Doom games."

Executive producer Marty Stratton also highlighted a series first: a new adjustable difficulty system aiming to make the game more accessible. You can independently [[link]] adjust the parry window, damage, enemy projectile speed, and other modifiers. But the system isn't just about making the game easier: you can also speed it up and make it harder with the same modifiers.

The multi-purpose shield and new melee weapons seem like the real stars of Doom: The Dark Ages, though you'll also get to ride a dragon and pilot a giant mech. Some of these new features and capabilities feel like a significant departure from the running, gunning, and keycard hunting of classic Doom, so it's interesting to hear Martin describe the combat as a throwback in some ways. We'll be able to see how it all fits together in just a few months.

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