Lost & Damned _Outsells Killzone 2_, Gives Us Sales Ballpark
Published: January 01, 0001
Sadly, because it’s a digital download, we don’t know exactly how many copies of Lost & Damned Microsoft and Rockstar managed to sell. We do know, however, it’s more [[link]] than 323,000. https://kotaku.com/wii-fit-holds-off-the-helghast-to-stay-software-champ-5176020(new Image()).src = 'https://capi.connatix.com/tr/si?token=995c4c7d-194f-4077-b0a0-7ad466eb737c&cid=872d12ce-453b-4870-845f-955919887e1b'; cnx.cmd.push(function() { cnx({ playerId: "995c4c7d-194f-4077-b0a0-7ad466eb737c" }).render("79703296e5134c75a2db6e1b64762017"); }); Microsoft’s Aaron Greenberg let slip the information in
an interview with GameDaily – in which he calls the Grand Theft Auto IV expansion “the most successful game addon content we’ve ever launched” – saying “If that content was sold at retail, it would be one of the best sellers across all platforms. It would have outsold Killzone 2”.
Interesting. Not for the “outsold” argument (which is hardly fair, since L&D was out for
half of
February while Killzone 2 was only out for a few days), but for the Lost & [[link]] Damned sales ballpark. Nice to get one for [[link]] a downloadable game, even if it still leaves us wondering… Microsoft’s Greenberg: ‘PS3 Business’ Is ‘Hemorrhaging At Retail’ [Gamasutra]
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